Super Money Bunny

Overview

Technologies

  • Promotional bonus game built for ElitBet and embedded into the operator’s platform. A level-based platformer across 20 levels — collect, jump, avoid enemies, beat the clock — where completing levels leads to bonuses and monthly winners are determined by high score.

  • Designed and built end to end, covering gameplay, physics, level progression, backend, tooling, a development sandbox for extensive testing, and delivery.

  • PixiJS game client with a Vite build pipeline, backed by a PHP and MySQL score service handling submission, retention, and monthly leaderboard queries, with a server-side check behind the daily play limit.

  • A custom administration panel drives level design without touching code. Per-level parameters — world width, time limit, coin and pickup counts, enemy count, player and enemy speed — are configurable, so difficulty across the 20-level progression can be retuned by the operator against live player data.

  • Separate production and testing builds, keeping QA and campaign changes isolated from the live promotion.

  • All assets optimised for delivery. The audio pipeline was rebuilt for mobile web, cutting playback latency and load weight on iOS, where audio handling is the tightest constraint.

  • Integrated with the operator’s platform for player identity and bonus attribution.